Spatial Art Gallery

Designed an immersive art gallery concept for Apple Vision Pro, reimagining digital art exploration in spatial environments.

Objective

To design an immersive and interactive learning experience that makes art history, mediums, and artist stories accessible and engaging—bringing users closer to the work through spatial exploration and intuitive design.

Strategy & Approach

In a world where much of art remains inaccessible, the goal was to create an immersive, online spatial experience that brings global artworks into one platform. This experience empowers artists to explore, learn, and draw inspiration by examining the fine details, techniques, and historical context behind each piece. The platform prioritizes intuitive VisionOS navigation, visual storytelling, and layered information to make art education engaging, accessible, and deeply personal.

My Role

Led UX strategy and design for an immersive VisionOS experience tailored for artists. Focused on differentiating the app within the emerging Apple Vision Pro ecosystem by understanding artist needs, designing intuitive gesture-based interactions, and creating a custom interface aligned with VisionOS standards—prioritizing quality and innovation in a fast-moving, spatial tech landscape.

Services & Tools

Apple Vision Pro | UX Design | Design Language | UX Production

Figma

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